The history behind Frog Pond is a little hazy, it's either a victim of bad timing or of management/programmer dispute. The premise behind Frog pond is simple, you control a frog who must try and catch various insects with its tongue in a race to see how many points you can score. The game subject and total lack of difficulty almost guarantee that it was to going to be aimed at small children, much like Nick Tuner's previous game Demons to Diamonds.
If Frog Pond looks familiar to you it's probably because it's an almost exact copy of Mattel's Frog Bog, which was released for the 2600 as Frogs and Flies under the M-Network label. According to Nick Turner, this is a completely coincidence and neither company had any idea what the other had been working on. According to Nick he wanted to add more options and gameplay to the game, expanding it to 8K. Atari wasn't keen on spending the extra money on more memory for a children's game, and refused to allocate the extra 4K. Frog Pond was shelved and Nick left Atari shortly afterwards.
As you might expect the gameplay is very simple. Every time you press the fire button, your frog jumps and shoots out his tongue. If your tongue hits an insect you score points and your frog gets a pleasant snack. The are several different insects to catch, which are worth varying amounts of points.